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Post by Talron on Jan 27, 2014 19:05:45 GMT -8
What I noticed from this video. We lost basically every 1 vs 1 fight against Recurssion.
1. Mags had very nice rocket shots 2. Notice how he consistently moves around to patrol that is what we need to start doing. 3.Surprised at some of the 1 vs 1 battles where I thought individual players would win against Ghost. 4. Their communication is similar to ours, pretty much the same how we interact. Though it is tighter communication and more direct.
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Post by Swatz on Jan 27, 2014 21:09:46 GMT -8
Elevators take it first get an engie turret down and have one maybe two people covering the flanks. Rest Rush B leave two at C.
Get The stairs covered like a cheap couch in plastic. Have one group stall them at the garage and then move into a roaming pattern around the tower.
At the moment A point is an over extension. One two people max going over there from the top of the tower.
If we get fucked like this we need to secure tower as a group 6/6 working together in two large balls.
C&B are crucial A is a stretch goal if we have the tower pinned and we spare as few people as possible.
Engies carry claymores, Doors, Jump Pads, Points places where they have to be and have no room to maneuver. Go for 80% chances not gambles.
Against NNG I'm not worried about taking the tower back but we still need to have it down to the count. Were good in groups we need to work on communication, and having a 360 watch up at all times.
The elevator is a great example. Don't face it when going up look at the hostile forces they are right there breathing down you're neck this guy took 3-4 guys out just because no one was looking.
When we did push them back We got a foot hold and they hit us from every angle which we need work on. Setting up 360's and keeping the fancy footwork going.
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Post by Swatz on Jan 27, 2014 21:11:44 GMT -8
Mind you this is what I'm referring to from this perspective.
Also it seems like we should just be in one channel.
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Post by magnifiscent on Jan 28, 2014 0:07:10 GMT -8
Noticed they got a lot of us from behind. We need to either get real good at anticipating where attacks can come from or start checking our asses ourselves. Ghost followed me for a good 5 or 6 seconds before killing me on the point and I never looked at him. Maybe we should be doing both.
Their weapons are ridiculous. The TTK on Ghost's rifle is insane. If they were less accurate, we'd have won those fights, but their accuracy is outstanding.
I'm not going to lie, I giggled like a little girl every time I hit one of them with the ML-7.
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Post by FortySixandTwo on Jan 28, 2014 0:37:25 GMT -8
Noticed they got a lot of us from behind. We need to either get real good at anticipating where attacks can come from or start checking our asses ourselves. Ghost followed me for a good 5 or 6 seconds before killing me on the point and I never looked at him. Maybe we should be doing both. Their weapons are ridiculous. The TTK on Ghost's rifle is insane. If they were less accurate, we'd have won those fights, but their accuracy is outstanding. I'm not going to lie, I giggled like a little girl every time I hit one of them with the ML-7. Ditto on the ml-7 hits. One time md42 (whatever his name is) purposely re-engaged me around a corner with his dumbfire. I felt like I had been at least moderately effective at that point.
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Post by lupinscroll on Feb 1, 2014 17:00:00 GMT -8
I liked how they started using the conc nades after we did, but that was at the bio lab I believe.
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