Rust, by Garry Newman, creator of Garry's mod. Described as an open-world survival game that's akin to Day Z with Minecraft mixed in. I will be following the development closely. I'm a BIG fan of GMod and Day Z, and survival mod servers on Gmod, which is what this seems to take after, were always a lot of fun.
Looks interesting but I think it would be more fun with a private server to avoid what appears to be a massive KOS gankfest on the single alpha server.
Post by magnifiscent on Jun 24, 2013 11:42:59 GMT -8
I enjoy Gmod Theater from time to time with some of my friends - it's like multiplayer youtube. The server is set up like a giant multi-screen theater complete with popcorn (to throw). Users can go into a public room and queue up youtube videos.
There are some rooms that do full movies.
It is as close to the internet of Snow Crash as I've ever encountered.
"Every normal man must be tempted at times to spit on his hands, hoist that black flag, and begin slitting throats."
Yep, we tested a few maps for the Cinema mod on Pencil's server last night and it was a Bob damn hoot. Close to Snowcrash...yep....all we need now are good cheap Oculous Rifts:)-
Post by Pencil Stick on Oct 24, 2013 14:08:22 GMT -8
Hey, everybody! Guess what? I'm reviving a dead thread from June! Why, you ask? Because of developments on the topic at hand!
You can now purchase keys to get into the alpha build of the game. This is like Minecraft in that buying in early will get you in for life.
The system for this is rather interesting. They've got a dutch auction going- the price keeps dropping until all the keys are sold. At first the price started at 240$ and dropped to zero over the course of the day. Recently, it was 60$ to start for 10 keys an hour.
Just as I was telling Tom about this, I happened to notice the auction change to 30$ to start for 256 keys an hour. I got lucky that I happened to be there for that transition, and I scored my key for 4$.
I normally don't recommend buying a game in alpha- you don't have any idea what you're actually purchasing. You're just buying a dream. That warning still stands here, but this is from Garry Newman, the creator of Garry's Mod, the game that to date I have sunk more time into than any other, including Planetside (currently 700+ hours). So, I've got my reasons for buying in. Garry is a cool dude who I've interacted with personally. He's got a great knack for knowing when to listen to the community, and importantly, when not to.
I'm going to be streaming this game from time to time, or on request, and I'd be happy to show it to anyone that doesn't want to buy it themselves yet for whatever reason. I think this has potential to be a great game for a community like ours.
Some choice words from the forum:
"When the old map was created we didn't have building. The game was very much DayZ style, going from place to place, killing zombies.
The game is headed away from that. We don't need to make a huge map populated with buildings and places. We want the occupants of the map to be able to populate it.. so when you join one server it will be completely different to another.
By 'populate the map' I don't mean with shitty wooden buildings. That's not our end game. Our end game is for users to be able to populate the map with everything you would expect to see in a populated map that had been built by hand."
-Garry
"So, we are going to eventually see players making gas stations for vehicles, and hotels for sleepers, and prisons for hackers to be locked into?"