Post by gixtr2 on Aug 13, 2013 17:30:44 GMT -8
1. Explain how do you meet the following requirements:
-Must be in the Outfit for at least two months
Since December
-Must be at least Specialist Rank
totalrecoil.boards.net/thread/1810/gixtr2s-application-specialist-approved?page=1&scrollTo=9449
-Takes initiative to Squad/Platoon Lead when available
-Must Start Certing into Squad Beacon
Max squad beacon
-Works well with peers
-Demonstrates a working knowledge of game mechanics and strategy
-Must be willing to learn and take constructive criticism
2. Why do you want to lead? What motivates you?
The short answer is because no one else does it but I'll spin up the longer answer.
In video games it's playing at a higher level, more autism, more rage, more epeen etc. In both irl and in game its a need to see results and achieve more. This is fueled by a low self esteem and a deep psychological need to be better than others to compensate for it. There is also that primal sense that the "leaders of men" get laid more. Probably the opposite when we start talking about gaming but I can't sit back when everyone to a man refuses to platoon lead. I also can't sit back without helping someone if they are doing a bad job of it and can use a hand. This of course doesn't mean backseat leading, few things are more cancerous. It means politely suggesting things in a manner that they aren't confused by others as orders and the chain of command remains intact.
Also I'd actually like constructive criticism and feedback and such. That's my real reason for apping in instead of just doing what I do now and PL and squad leading off prime time.
3. Why should we trust you with our Squads/Platoons?
Its a video game. You lose nothing if I fuck up. Alternatively I have no motive to run them into the ground.
4. How do you handle stress and heated situations?
I generally work well under short term stress. Planetside 2 doesn't really illicit strong emotions and I don't really hold grudges or dwell on the past. So at best I'll rage and fix people and objects. At worst I'll remember it as that one time when everyone else was an asshole and I won't hold it against them.
5. Are you able to diffuse situations before they escalate into bigger problems?
The trick with escalation is you only escalate if you can win the escalation. If its a no win situation like vidya game drama there is no winning(save humor of course) so there is no escalation. I can generally empathize with people. Most people just want attention, validation, etc. There is nothing else they can gain from the people who live 6 inches behind their monitor and talk out of their headsets. Its easy enough to give those they cost nothing, like manners.
6. How is your experience with dealing with inter-outfit conflicts?
None in planetside, in eve I caused inter-outfit conflicts.
7. How would you rate your strategic knowledge of Planet Side 2?
6/10 I don't play as much as other people who fancy themselves Rommel or Patton but I don't cloud reality with delusions. I can see a little bit in the future with what will happen on the map (comes pretty quick if you stare at it when other people lead)
8. How would you describe your leadership ability out of 10
7/10, it really takes charisma and people "knowing" you and being comfortable with you leading to get higher. It also takes me being confident, aggressive, and practiced in what I'm leading people to do. None of those things are available to me in planetside and I'm not invested enough to start.
9. What are your biggest contributions you can bring as a leader to TXR?
The ability for someone who plays outside of prime time to stop platoon leading and log off without a sense of abandonment when they drop platoon lead on someone else. I want to put a casual amount of hours into ps2 so I won't sell a line of how I intend to increase our victories, bring in radical amounts of adventures or what not. What I will say is the outfit needs much more middle leadership to take the burden off of the people at the top and it breaks my heart to see people burning out or leadership roles being abandoned entirely. People like me are that potential middle leadership, people who will log on PL for 2 hours, try to actually implement :tactics: then log off.
10. How do you feel TXR can benefit from you being in a leadership position?
What is this the same question twice?
11. Have you ever been a Guild(Clan, Outfit, Corporation, etc. pending on your gaming history) Leader, Officer, or a Event Organizer?
I can't even remember. I think I was a guild ambassador in earth and beyond when I was 12 and held tons of other "officer" type deals across most games I played. I could sell a line about being a "leader" irl across youth groups student bodies and other bullshit. The one I'd actually be proud of is constantly being the actual leader despite not being in a leadership position in most of the places I went to in eve. This is partly due to playing too much and partly due to generating content for others by trying to achieve things I needed other people for and dragging them with me on various endeavors.
12. TXR Troopers have been taunting a fellow TXR for being a Brony, This Trooper has had enough and chosen to retaliate by team killing, not only fellow TXR but allied TR, even going as far as selling us out to the enemy. How do you deal with this situation? Why do you choose this path?
Ban the brony and hi five the guys taunting him on trolling a manchild out of our outfit. I have a hard time picturing the taunting being a good motive to do something other than leaving the outfit. It speaks volumes of the maturity of an individual to spend time trying to reap vengeance for being called names in a video game. We're suppose to be 18+ and you hear worse in proxy chat. That type of person is a time bomb of drama.
I realize respect is bolded on the application for a reason so I'll give some ground to the "bullying=bad" idea. We're not the kind of outfit that is filled with dicks. If I jokingly say Obama is only president because he's black or say something as an anti religious troll I have nonleadership members of the outfit stepping up and talking about "keeping game focused" and being respectful and these aren't the butthurt ones responding. Its the average txr member.
13. Every Field Commander has there preference in battle strategy - Offensive, Defensive, Guerrilla play styles, or Infantry, Armor, Air force favorites. What’s your command style and why?
their*
Winning is my favorite command style. I'm not attached to the idea of being Billy Mitchell, Erwin Rommel, or Dan Daly. I'm not even attached to the idea of one play style over the other. If we're in the open we should be in tanks, if the enemy has no air we should be abusing that dimension hard.
If I have any preference its for novelty and variety. I'd be prefer zerg coasting across the land not sitting on a static point. I'd prefer bouncing around defending different places as a small group to camping the same hill as a group.
14. Communications have broken down in your Platoon, the order to “Clear Comms” has been ignored and casual conversation is persisting, The battle your Platoon is in is very intense, your force is on the verge of defeat. What action do you take to convince people to get tactical and fight rather than talk?
The difference between the verge of defeat and "defeat" in a video game with infinite respawns and no time limit is when the leader rage quits. If I haven't raged quit yet I am probably fairly active on rage playing and talking to the platoon/squad/whatever.
I have nothing to offer but harsh language and a persistence in asking them to shut up or more to another channel to talk about payday 2.
16. Do you understand the responsibilities that come with TXR leadership?
I think so:
"Though not specifically mentioned in this chapter, all disorders and neglects to the prejudice of good order and discipline in the TXR, all conduct of a nature to bring discredit upon the TXR, and crimes and offenses not capital, of which persons subject to this chapter may be guilty, shall be taken cognizance of by a general, special, or summary court-martial, according to the nature and degree of the offense, and shall be punished at the discretion of the higher leadership"
-Must be in the Outfit for at least two months
Since December
-Must be at least Specialist Rank
totalrecoil.boards.net/thread/1810/gixtr2s-application-specialist-approved?page=1&scrollTo=9449
-Takes initiative to Squad/Platoon Lead when available
-Must Start Certing into Squad Beacon
Max squad beacon
-Works well with peers
-Demonstrates a working knowledge of game mechanics and strategy
-Must be willing to learn and take constructive criticism
2. Why do you want to lead? What motivates you?
The short answer is because no one else does it but I'll spin up the longer answer.
In video games it's playing at a higher level, more autism, more rage, more epeen etc. In both irl and in game its a need to see results and achieve more. This is fueled by a low self esteem and a deep psychological need to be better than others to compensate for it. There is also that primal sense that the "leaders of men" get laid more. Probably the opposite when we start talking about gaming but I can't sit back when everyone to a man refuses to platoon lead. I also can't sit back without helping someone if they are doing a bad job of it and can use a hand. This of course doesn't mean backseat leading, few things are more cancerous. It means politely suggesting things in a manner that they aren't confused by others as orders and the chain of command remains intact.
Also I'd actually like constructive criticism and feedback and such. That's my real reason for apping in instead of just doing what I do now and PL and squad leading off prime time.
3. Why should we trust you with our Squads/Platoons?
Its a video game. You lose nothing if I fuck up. Alternatively I have no motive to run them into the ground.
4. How do you handle stress and heated situations?
I generally work well under short term stress. Planetside 2 doesn't really illicit strong emotions and I don't really hold grudges or dwell on the past. So at best I'll rage and fix people and objects. At worst I'll remember it as that one time when everyone else was an asshole and I won't hold it against them.
5. Are you able to diffuse situations before they escalate into bigger problems?
The trick with escalation is you only escalate if you can win the escalation. If its a no win situation like vidya game drama there is no winning(save humor of course) so there is no escalation. I can generally empathize with people. Most people just want attention, validation, etc. There is nothing else they can gain from the people who live 6 inches behind their monitor and talk out of their headsets. Its easy enough to give those they cost nothing, like manners.
6. How is your experience with dealing with inter-outfit conflicts?
None in planetside, in eve I caused inter-outfit conflicts.
7. How would you rate your strategic knowledge of Planet Side 2?
6/10 I don't play as much as other people who fancy themselves Rommel or Patton but I don't cloud reality with delusions. I can see a little bit in the future with what will happen on the map (comes pretty quick if you stare at it when other people lead)
8. How would you describe your leadership ability out of 10
7/10, it really takes charisma and people "knowing" you and being comfortable with you leading to get higher. It also takes me being confident, aggressive, and practiced in what I'm leading people to do. None of those things are available to me in planetside and I'm not invested enough to start.
9. What are your biggest contributions you can bring as a leader to TXR?
The ability for someone who plays outside of prime time to stop platoon leading and log off without a sense of abandonment when they drop platoon lead on someone else. I want to put a casual amount of hours into ps2 so I won't sell a line of how I intend to increase our victories, bring in radical amounts of adventures or what not. What I will say is the outfit needs much more middle leadership to take the burden off of the people at the top and it breaks my heart to see people burning out or leadership roles being abandoned entirely. People like me are that potential middle leadership, people who will log on PL for 2 hours, try to actually implement :tactics: then log off.
10. How do you feel TXR can benefit from you being in a leadership position?
What is this the same question twice?
11. Have you ever been a Guild(Clan, Outfit, Corporation, etc. pending on your gaming history) Leader, Officer, or a Event Organizer?
I can't even remember. I think I was a guild ambassador in earth and beyond when I was 12 and held tons of other "officer" type deals across most games I played. I could sell a line about being a "leader" irl across youth groups student bodies and other bullshit. The one I'd actually be proud of is constantly being the actual leader despite not being in a leadership position in most of the places I went to in eve. This is partly due to playing too much and partly due to generating content for others by trying to achieve things I needed other people for and dragging them with me on various endeavors.
12. TXR Troopers have been taunting a fellow TXR for being a Brony, This Trooper has had enough and chosen to retaliate by team killing, not only fellow TXR but allied TR, even going as far as selling us out to the enemy. How do you deal with this situation? Why do you choose this path?
Ban the brony and hi five the guys taunting him on trolling a manchild out of our outfit. I have a hard time picturing the taunting being a good motive to do something other than leaving the outfit. It speaks volumes of the maturity of an individual to spend time trying to reap vengeance for being called names in a video game. We're suppose to be 18+ and you hear worse in proxy chat. That type of person is a time bomb of drama.
I realize respect is bolded on the application for a reason so I'll give some ground to the "bullying=bad" idea. We're not the kind of outfit that is filled with dicks. If I jokingly say Obama is only president because he's black or say something as an anti religious troll I have nonleadership members of the outfit stepping up and talking about "keeping game focused" and being respectful and these aren't the butthurt ones responding. Its the average txr member.
13. Every Field Commander has there preference in battle strategy - Offensive, Defensive, Guerrilla play styles, or Infantry, Armor, Air force favorites. What’s your command style and why?
their*
Winning is my favorite command style. I'm not attached to the idea of being Billy Mitchell, Erwin Rommel, or Dan Daly. I'm not even attached to the idea of one play style over the other. If we're in the open we should be in tanks, if the enemy has no air we should be abusing that dimension hard.
If I have any preference its for novelty and variety. I'd be prefer zerg coasting across the land not sitting on a static point. I'd prefer bouncing around defending different places as a small group to camping the same hill as a group.
14. Communications have broken down in your Platoon, the order to “Clear Comms” has been ignored and casual conversation is persisting, The battle your Platoon is in is very intense, your force is on the verge of defeat. What action do you take to convince people to get tactical and fight rather than talk?
The difference between the verge of defeat and "defeat" in a video game with infinite respawns and no time limit is when the leader rage quits. If I haven't raged quit yet I am probably fairly active on rage playing and talking to the platoon/squad/whatever.
I have nothing to offer but harsh language and a persistence in asking them to shut up or more to another channel to talk about payday 2.
16. Do you understand the responsibilities that come with TXR leadership?
I think so:
"Though not specifically mentioned in this chapter, all disorders and neglects to the prejudice of good order and discipline in the TXR, all conduct of a nature to bring discredit upon the TXR, and crimes and offenses not capital, of which persons subject to this chapter may be guilty, shall be taken cognizance of by a general, special, or summary court-martial, according to the nature and degree of the offense, and shall be punished at the discretion of the higher leadership"