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Post by magnifiscent on Nov 24, 2013 19:12:41 GMT -8
Guess I'll be switching to Hover Airframe...
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Post by Hereticus on Nov 26, 2013 4:34:45 GMT -8
Good thing I just maxed out Hover for my mossie over with Double XP
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Post by magnifiscent on Nov 26, 2013 11:02:48 GMT -8
Joke is, I've been flying with dogfighting for almost a year now. Guess i'll switch to hover and just jack up my sensitivity to max.
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Post by Swatz on Nov 26, 2013 14:12:06 GMT -8
wait I thought you were the joke.
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Post by Caliverw on Dec 14, 2013 20:41:56 GMT -8
NoXousVS uses Dogfighting frame
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Post by Laistrogian on Dec 14, 2013 21:29:26 GMT -8
NoXousVS uses Dogfighting frame but most pilots in connery say that he's that kind of pilot if he jumps on you, you die but if you jump on him he'll die
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Post by Caliverw on Dec 14, 2013 21:31:35 GMT -8
ahh idk xP haha!
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Post by FortySixandTwo on Dec 14, 2013 22:37:11 GMT -8
NoXousVS uses Dogfighting frame but most pilots in connery say that he's that kind of pilot if he jumps on you, you die but if you jump on him he'll die In PS 2 if you know what you are doing in the air, you should take down any opponent in the air if you have the jump on them. The physics are not nuanced enough to grant an experienced pilot to shake off another experienced pilot. Its rock/paper/scissors up there dawg.
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Post by Laistrogian on Dec 15, 2013 10:59:17 GMT -8
but most pilots in connery say that he's that kind of pilot if he jumps on you, you die but if you jump on him he'll die In PS 2 if you know what you are doing in the air, you should take down any opponent in the air if you have the jump on them. The physics are not nuanced enough to grant an experienced pilot to shake off another experienced pilot. Its rock/paper/scissors up there dawg. the range of first engagement itself is kinda the situation whether should the pilot choose to reverse or just to run. being rather unknown in connery allows me to jump on notorious pilots from close range and kill them when they were reversing
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Post by magnifiscent on Dec 16, 2013 8:58:36 GMT -8
I went back to the dogfighting frame. I'm too used to the increased yaw even if pitch and roll aren't changed.
/agree
This is true in just about all flying, though. PS2 flight model is very simplistic, true, but the advantage of attacking a surprised opponent from behind is universal.
This is why the only tactics I really push are team tactics. You might not be able to shake your opponent, but you can lay them out for your friends and (hopefully) they can kill him faster than he kills you.
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